InMoov Head
My suggested order is :
- Neck mechanism
- Jaw mechanism
- Face Parts (only EyeGlassV3 is needed in order to mount eyes mechanism)
- Eyes mechanism
- Skull Parts
Parts download :
3D PDFs :
InMoov Head
My suggested order is :
Parts download :
3D PDFs :
I was wondering if the camera orientation for my inmoov robot matters because I am using a ps3 eye with the case taken off but it is still a bit too wide to comfortably fit inside the inmoov's head. Will turning the ps3 eye camera 90 degrees so that it is vertical affect the tracking/open cv etc. while running it? or do i have to orient the camera in the normal landscape position? Or is there some way to filp the video streaming 90 degrees so that even when i put the camera vertically it shows up normal on the opencv gui?
Check out the cool video bhouston did.. Great Build ! We might reconsider Victory geture to be renamed Bird :)
System | Worky/No-Worky | Comments |
x86.32.windows | tested by borsaci - | |
UPDATE 01.02.2014
OpenCV optimized on Raspi.. from 1 frame every 30 seconds to 5 fps !! Good Job Grog!!
I'm on the other side Morpheus... I jumped !!!! Now i can bend spoons and avoid bullets :)
Update on March 2014:
Mechaphytum Animus is getting complicated... Now she has a fan to control temperature and a humidifier to control environmental humidity... I took this recent pic to show that she is alive... A camera and wifi is the next on the todo list...
This is a matrix of platform information and their support. One wonderful qualities of Java is its portability. However, interfacing directly to hardware or using C/C++ libraries we need to build native JNI shims.
This matrix should help identify what is needed.
Got my first samples working for the Kinect by installing Freenect.
WoooHooo JavaCV 0.6 + OpenCV 2.4.6 in MRL on Windows X86 - 64 bit !
Soooo... it looks as if the JavaCV project bundles its own build !!!! We'll that is exciting, it means they already did 95% of the work !!!