Hi Grog & Everyone,
I have been working trying to get OpenNI to start tracking my skeleton. I have the OpenNI service up and running. The display shows the grey sort of depth map image, so I know it's getting data from the Kinect to display the image. However, standing in front of the kinect, I'd expect to see a skeleton drawn on the display of the GUI. Is there some trick to initialize the service that I need to do before it will start tracking and rendering the skeleton?
I see that I need to startUserTracking() before it displays anything.. I was curious if there is some other setting to enable skeleton tracking/ rendering.
Thanks!
-Kevin
Hey Kevin, NITE library is
Hey Kevin, NITE library is needed for skeleton tracking...maybe you are missing that piece....
classpath issue
Thanks for the pointer. I see the NiTE2.1.zip and NiTE2.2.zip as part of the svn repo. I'm thinking these need to be extracted somewhere and added to a class path? I'm trying to get this all working in eclipse so I can just run/debu the Runtime serivce from my dev environment.
I'll try a few things with the classpath and post back the solution when I find it. (hopefully)
NiTE2 path location
I found that skeleton tracking started working after I unzipped the NiTE2 zip files into the path
myrobotlab\libraries\native\x86.64.windows\NiTE2
After I did this, I saw the skeleton tracking showing up in the visual widget!
Thanks Alessandruino!
WHOOOO HOOO :) o/ we can
WHOOOO HOOO :) o/
we can mark it as solved?
you rock
Thanks ! This is solved. As soon as I got the NiTE2 data files in the right directory, the skeleton showed up in all of it's glory. now on to getting it to capture gestures :)
thanks again for all of the help!
YAY ! keep posting :) so
YAY ! keep posting :) so others can learn too ! :D