Virtual InMoov plays 10 Ping Bowling

Rigged up my latest Control Panel > 16 analoges > propeller >pyserial >Blender >virtual InMoov.

Working bits so far (ie. one control analoge to each of the below):-

  1. Finger 1
  2. Finger 2
  3. Finger 3
  4. Finger 4
  5. Thumb
  6. wrist flex
  7. wrist rotate
  8. elbow
  9. arm rotate
  10. arm raise front/back
  11. arm raise side
  12. head rotate
  13. head up/down
  14. eyes left/right
  15. eyes up/down
  16. jaw

This eases the control and setting up of Virtual InMoov joints

(still working on intergrating 16x8 Led matrix as a collision detector feedback)

InMoov Strikes out to end 2014 .... with a video to follow in 2015

The pins are realistic and the speed is still fast even in Game mode.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
GroG's picture

STRIKE ! Ah.. he holds the


Ah.. he holds the ball .. very nice !

Impressive work as always Gareth !

Did you copy paste the bowling lane from Blender ?  Will be exciting to see him with kinect data pumped in and a sink full of dirty dishes to wash and put away , but its nice your giving him a little "fun time" :D