UPDATE 06.19.13
GET RID OF YOUR 2 DOF INVERSEKINEMATICS ENGINE !!!!
NOW WE HAVE THE 10 DOF ENGINE :D X,Y AND ANGLE OF EACH JOINT :D
UPDATE 06.15.2013
UPDATE 06.15.2013
Today i decided to get rid of the javafx-inversekinematics library-because it is more for graphic use than for calculus.
I'll try with jroboop library later...for the moment i'm back with the "HARDWARE" mode...
I wrote the kinematics equations for 2 rods with 2 joints...
L1 AND L2 are the 2 rods lenght
Teta1 and teta2 are 2 angles
the 2 disequations set the min and the max for the angles...
Once setted a (X,Y) Point , Then i'll let wolframpalpha service calculate the inverse equation to find angles of the rods to reach that point
In the example at the bottom i give lenght of the rods (lenght = 1), and point X=1, Y=0
The angles from inverse kinematics are teta1 = 60 degreeses( pi/3) and teta2 = -60 degreeses (-pi/3)
)
WoooHooo 10 DOF !
AND - ANGLES OF EACH JOINT !
YAY !
now, WHERE THE HECK IS THE EXTRA DIMENSION !?!?!?