Next version 'Nixie' is coming soon !

Help us to get ready with MyRobotLab version Nixie: try it !

Hi my friends,

problem in Python tab (InMoov):

every time with any gesture, this error. Where am I wrong?

please i want to buy 3D printer, please which one is good SLA, FDM, SLS.
please someone should help me out with it

Hello!
I used several microphones but it does not work very well. how to use the array pickups of the Kinect that works much better than conventional pickups with myrobotlab ?
Thank you!

Javadoc link
Example code (from branch develop):
# TODO: Implement this script fpr
fsm = runtime.start("fsm","FiniteStateMachine")
 
# add 4 states
fsm.addState("neutral")
fsm.addState("ill")
fsm.addState("sick")
fsm.addState("vomiting")
 
# woah - can handle multiple states - it propegates
# events across all of them
# fsm.setStates("neutral", "ill", "sick", "vomiting");
# fsm.setStates("neutral")
 
# add 8 transitions of 2 types
fsm.addTransition("neutral","ill-event","ill")
fsm.addTransition("ill","ill-event","sick")
fsm.addTransition("sick","ill-event","vomiting")
fsm.addTransition("vomiting","ill-event","vomiting")
 
fsm.addTransition("vomiting","clear-event","sick")
fsm.addTransition("sick","clear-event","ill")
fsm.addTransition("ill","clear-event","neutral")
fsm.addTransition("neutral","clear-event","neutral")
 
fsm.fire("clear-event");
print(fsm.getCurrentState())
sleep(1)
 
fsm.fire("ill-event");
print(fsm.getCurrentState())
sleep(1)
 
fsm.fire("ill-event");
print(fsm.getCurrentState())
sleep(1)
 
fsm.fire("ill-event");
print(fsm.getCurrentState())
sleep(1)
 
fsm.fire("clear-event");
print(fsm.getCurrentState())
sleep(1)
 
fsm.fire("clear-event");
print(fsm.getCurrentState())
sleep(1)
 
fsm.fire("clear-event");
print(fsm.getCurrentState())
sleep(1)
 
 
print(fsm.getCurrentState())
print(fsm.getCurrentStates())
 
# cleare the diagram
# fsm.clear()
Example configuration (from branch develop):
!!org.myrobotlab.service.config.FiniteStateMachineConfig
current: null
listeners: null
messageListeners: [
  ]
peers: null
transitions: [
  ]
type: FiniteStateMachine

A Finite State Machine, or FSM, is a computation model that can represent and control execution flow. Finite State Machines can be used to model problems in many fields, including mathematics, artificial intelligence, games or linguistics.

Taking a break from working on the legs. I have built 3 complete sets of legs, none of which work over the past 1 1/2 years. Have learned a lot about what doesn't work.  The stronger you make them, the heavier they get, bigger motors, UGH!
So I decided to work on a remote control platform using the Raspberry Pi and "rest" my tired brain. 
The platform uses Parallax motors and wheels and is based the design from the Parallax "Eddie Project".