Looks great!!! I have my Kinect in my InMoov, looking forward to being able to use it. When do you think something wil be released to enable the Kinect?
Is that some new parts I see on InMoov's Chest and Torso?
I've lost track of all the progress that's been made on InMoov 2.0 and the Kinect. I've got to switch everything over to 2.0. Is there a tutorial somewhere explaining how to get the Kinect connected and how to use it?
Ya .. MS SDK - which the important part is the drivers ... really they don't include much else - a single Kinect.lib which looks to support some of the features of OpenNI
i love video so wonderful
i love video so wonderful more more more
Looks great!!! I have my
Looks great!!! I have my Kinect in my InMoov, looking forward to being able to use it. When do you think something wil be released to enable the Kinect?
Is that some new parts I see on InMoov's Chest and Torso?
Bob
@bhouston relase is already
@bhouston relase is already there !!!!! you have to move to inmoov 2.0 better faster stronger although.. :)
I've lost track of all the
I've lost track of all the progress that's been made on InMoov 2.0 and the Kinect. I've got to switch everything over to 2.0. Is there a tutorial somewhere explaining how to get the Kinect connected and how to use it?
Let's go by steps ! 1 STEP :
Let's go by steps !
1 STEP : Install Microsoft SDK for Kinect 1.8 http://www.microsoft.com/en-us/download/details.aspx?id=40278
2 STEP : Install Microsoft Toolkit 1.8 http://www.microsoft.com/en-us/download/details.aspx?id=40276
3 STEP : Open the Microsof console and see if it works "Outside" of MRL...
When you are there let me know... and we'll go with next steps inside mrl...
I'm preparing the 1 clicky
I'm preparing the 1 clicky install .... not ready yet ;)
But you ll need Microsoft SDK
But you ll need Microsoft SDK kinect installation also with the one clicky?
Ya .. MS SDK - which the
Ya .. MS SDK - which the important part is the drivers ... really they don't include much else - a single Kinect.lib which looks to support some of the features of OpenNI
So if you have a kinect & windows you want this - http://www.microsoft.com/en-us/download/details.aspx?id=40278