Here is the current service build plan for InMoov in Nixie ... (looks better) need to compare it with what Manticore did.
i01=InMoov
i01.ear=WebkitSpeechRecognition
i01.eyelids=InMoovEyelids
i01.eyelids.eyelidleft=Servo
i01.eyelids.eyelidright=Servo
i01.eyesTracking=Tracking
i01.eyesTracking.opencv=OpenCV
i01.eyesTracking.pid=Pid
i01.head=InMoovHead
i01.head.arduino=Arduino
i01.head.arduino.serial=Serial
i01.head.eyeX=Servo
i01.head.eyeY=Servo
i01.head.jaw=Servo
i01.head.neck=Servo
i01.head.rollNeck=Servo
i01.head.rothead=Servo
i01.headTracking=Tracking
i01.headTracking.opencv=OpenCV
i01.headTracking.pid=Pid
i01.ik3d=InverseKinematics3D
i01.integratedMovement=IntegratedMovement
i01.integratedMovement.openni=OpenNi
i01.jme=JMonkeyEngine
i01.left=Arduino
i01.left.serial=Serial
i01.leftArm=InMoovArm
i01.leftArm.arduino=Arduino
i01.leftArm.arduino.serial=Serial
i01.leftArm.bicep=Servo
i01.leftArm.omoplate=Servo
i01.leftArm.rotate=Servo
i01.leftArm.shoulder=Servo
i01.leftHand=InMoovHand
i01.leftHand.arduino=Arduino
i01.leftHand.arduino.serial=Serial
i01.leftHand.index=Servo
i01.leftHand.majeure=Servo
i01.leftHand.pinky=Servo
i01.leftHand.ringFinger=Servo
i01.leftHand.thumb=Servo
i01.leftHand.wrist=Servo
i01.mouth=MarySpeech
i01.mouth.audioFile=AudioFile
i01.mouthControl=MouthControl
i01.openni=OpenNi
i01.pid=Pid
i01.right=Arduino
i01.right.serial=Serial
i01.rightArm=InMoovArm
i01.rightArm.arduino=Arduino
i01.rightArm.arduino.serial=Serial
i01.rightArm.bicep=Servo
i01.rightArm.omoplate=Servo
i01.rightArm.rotate=Servo
i01.rightArm.shoulder=Servo
i01.rightHand=InMoovHand
i01.rightHand.arduino=Arduino
i01.rightHand.arduino.serial=Serial
i01.rightHand.index=Servo
i01.rightHand.majeure=Servo
i01.rightHand.pinky=Servo
i01.rightHand.ringFinger=Servo
i01.rightHand.thumb=Servo
i01.rightHand.wrist=Servo
i01.torso=InMoovTorso
i01.torso.arduino=Arduino
i01.torso.arduino.serial=Serial
i01.torso.lowStom=Servo
i01.torso.midStom=Servo
i01.torso.topStom=Servo
mouth=MarySpeech
mouth.audioFile=AudioFile
opencv=OpenCV
streamer=VideoStreamer
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