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Challenge for Alessandruino

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This is a promotional video .. well made .. but not "for real"...
Will happen sometime.. I think weight and power limitations are the biggest hurdles (not to mention local legal restrictions) .. regardless would be fun ;)


MRL Evolution

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© Ryan Etter


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Thanks Adolph for this great find !



I have thought many times in the past, that most of the walking bots are way too stiff.. Besides boston dynamics I saw a cockroach video where metal leaf springs were incorporated - what a big difference in gate !

3D Virtual InMoov Parts ;)

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Work work has me doing lots of 3D graphics stuff.. here's an InMoov bolt spinning in space :)

In Memory of Professor Steiner - April 28 2014

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A mentor, father-in-law, poet and friend...  Professor Jeffrey Steiner, we will miss you.

MRL + Kinect + InMoov - the quest for accuracy

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To display IK i've been trying to decide between Java3D(old and no longer supported or developed), JavaFX (new engine from Oracle), & WebGL + Three.js  - Looking around I found this !  (wow - very nice !)

More interesting WebGL IK Information -

Snippet of Kinect Math

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public float angleOf(PVector one, PVector two, PVector axis) {
		PVector limb = PVector.sub(two, one);

Searching for the RasPi + JInput Spell

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Now what was it?  "Avada Kedavra" .. something ? 

Well JInput downloaded and tested with these handy step by step guide creates an EVIL ELF !!!

java.lang.UnsatisfiedLinkError: /home/pi/jinput/dist/ /home/pi/jinput/dist/ wrong ELF class: ELFCLASS64 (Pos

That's not what we want...  But it's open source Yay !

We'll need to Use the Source, Luke

Script of "Simon Says" for Kirk

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Hey WK - try adding this snippet just before startListening or after the last ear.addCommand.
Didn't test it - send no-worky if it no-worky..  also I don't know if its re-entrant.. meaning it should work "once" it might work "more than once"