GroG's blog

BoofCV - reloaded ...

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Thanks wvantoorn for the link.
It looks like BoofCV is active again ... Woot !

Since there were no updates for a long time I think kwatters and myself lost interest in this project and MRL's corresponding service - http://myrobotlab.org/service/BoofCv


Kinect Navigation Filter in OpenCV Service .. (wip)

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High Road - Kinect mounted high, pointed down (glview)

Low Road - Kinected mounted low - pointed straight (glview)


Work-E has grown antenna

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Thanks again to Ray's suggestion, I purchased a $9.00 DC-DC buck converter from Amazon - which will be powering all the 12v devices on Work-E such as the wifi router and the kinect ... Progress !


Virtual Joysticks are Un-Breakable ! .. (mostly)

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It took "too" long, but I got virtual Joysticks working ! ...  
To be precise, any device (joysticks, gamepads, keyboards, touchpads, .. etc) which the Joystick service can see can now be "virtualized".

Ok, so what the hell does that mean ? :)


MotorControl and MotorController - Range Mapping, Min Max, Input Output

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One of challenges with the old mapper was what to do when setting new values of min & max.
In the above diagram we see a range established by a min & max. 

e.g.  mapper = new Mapper(-1, 1, -1, 1)  

min & max input will be -1 & 1  .. min & max output will be -1 & 1


Learning Dexterity

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Thanks Jeff Schneider !!!

Original Link :

https://blog.openai.com/learning-dexterity/

Very Lovely Doc :


Speech and Security Updates

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AbstractSpeechSynthesis

Inspired from moz4rs initial work here.  


ServoOrchestrator and InMoovGestureCreator for the Ogre

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Lets keep organized, do some research, and define some requirements & a plan for the "Ogre" release of MRL.


Nixie - successful Maven integration

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Yay for Nixie !
Yay for Maven and integrated Ivy !

This appears to be working (some bugs still need to be flushed out - but this was the major new functional objective for Nixie.  Several other things got implemented or partially implemented in this release, but now is the time we are switch our mission and go FULL ON BUG HUNTING....