GroG's blog

I Love Serializing

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Not that kind of Cereal.  
Serializing is when you squish information into a tiny stream of 1s and 0s.  The great thing about it, is it allows you to send this information over little pipes and wires !   You can move information around. You can make things change remotely. What are we waiting for ?


GUIService is now Swing ! - with no more freezing !

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Good News .. All compilation errors are fixed, I've gone through "some" Swing user interfaces and fixed them up (using the new ServiceGui helper methods .. e.g. addLine etc.)
OH .. AND I FIXED THE YEAR OLD BUG OF THE GUI FREEZING ON STARTUP !!! - also lots and lots of clean up.


Kuka Arm table tennis

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Awesome and Amazing ...

Of course I'm curioiusly trying to find the array of high speed digital video cameras for positioning, and curious about the amount of "not on the arm" processing going on ...


Kinect V2 on Linux (Ubuntu 14.04)

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I didn't think the Open Source Guru Drivers created a working version for the Kinect V2, but wow .. they DID !

And installing was a breeze .. followed the GitLab instructions and baddabing baddaboom .. worky !


Kinect wiring for reference

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Found a nice wiring reference of the Kinect - since I seemed to have misplaced my power adapter - but have lots of usb cables and a 12V supply... I'll roll my own..

Reference :


JMonkey !

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Makes sense I could not see the head - The Lights Were Switched Off ! .. After switching on the lights - I think the InMoovHead.blend has a variety of long, skinny nearly invisible artifacts - so as the model was imported - the object is very large, (most of it transparent) - and the head is far far away ...


Square Off - (MRL inside ?) - We hope so !

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Just saw this video .. Its good when you have someone skilled in expressing his excitement for your product ...  Nice ! .. I'm excited :)
I'm curious how much of MRL is still inside ?  I'd be happy/honoured if it was ...
Best of luck to our friends Aatur Mehta & Bhavya Gohil  :)


New Years Resolution - (Better Resolution !)

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Before the year is out, I vote we update the motor, servo, & position interfaces from int to double.

Double allows us better resolution for the future, and ints can change into doubles, but not the other way around.

And if there are questions to use a Double the object vs double the primitive :